Autodesk 3ds Max 2018 Single-user Subscription ELD

RM1,490.00RM14,400.00

3D modeling, animation, and rendering software

3ds Max 3D modeling and rendering software helps you create massive worlds in games, stunning scenes for design visualization, and detailed characters. Check our competitive price and contact us for volume discount.

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Description

3ds Max 2018 modeling and rendering software

Produce professional-quality 3D animations, renders, and models with 3ds Max software. An efficient toolset helps you create better 3D content in less time.

3D animation and dynamics

  • NEW
    motion paths

    Motion Paths

    Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.

  • character animation and rigging tools

    Character animation and rigging tools

    Create procedural animation and character rigging with CAT, biped, and crowd animation tools.

  • general animation tools

    General animation tools

    Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.

  • particle flow effects

    Particle Flow effects

    Create sophisticated particle effects such as water, fire, spray, and snow. (video: 1:12 min.)

  • Max Creation Graph controllers

    Author animation controllers, using a new generation of animation tools that you can create, modify, package, and share.

  • Animated deformers

    Add life to creatures and simulate fluidic effects. Use animated deformers on particles and other geometry types.

  • Simple simulation data import

    Animate simulation data in CFD, CSV, or OpenVDB formats.

  • Geodesic Voxel and Heatmap skinning

    Quickly and easily generate better skin weighting.

3D rendering

  • NEW
    Arnold 5 for 3ds Max

    Arnold 5 for 3ds Max

    Version 1.0 of the MAXtoA plug-in is now integrated into 3ds Max, giving you access to Arnold’s latest features.

  • a360 rendering support

    Rendering in A360

    Render in the cloud right from within 3ds Max.

  • physical camera

    Physical Camera

    Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure, and other options.

  • Iterate quickly with interactive rendering. 

    Improved ActiveShade rendering

    Iterate quickly with interactive rendering.

  • Autodesk Raytracer Renderer (ART)

    Create accurate images of architectural scenes.

UI, workflow, and pipeline

  • asset library

    Asset Library

    Access 3D content on your local computer and network in a single view, making content instantly searchable.

  • improved pipeline tools integration

    Improved pipeline tools integration

    Gain tighter integration with several pipeline tools with an extended and improved Python/.NET toolset.

  • live link with stingray

    Live link with Stingray game engine

    Connect 3ds Max and Stingray to help reduce time spent in scene creation, iteration, and testing.

  • high DPI display support

    High DPI display support

    Run 3ds Max on modern HDPI monitors and laptops.

  • NEW | Smart asset packaging

    Create, share, and update portable assets that are flexible, connected, and react to changes in design data.

  • NEW | Customizable workspaces

    Match your UI to the way you think and work with a more responsive, modern, and customizable user experience.

  • NEW | MAX to LMV

    View MAX files using Forge Viewer in a web browser to review and share assets.

  • Scene Converter

    Seamlessly move from one renderer to another.

3D modeling, texturing, and effects

  • NEW | Data Channel Modifier

    Extract information directly from a model, which you can use to help inform other types of modifications.

  • NEW | Blended Box Map

    Morph visible seams by blending as many as six materials applied to an object.

  • Mesh and surface modeling

    Efficiently create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.

  • Texture assignment and editing

    Perform creative texture mapping operations such as tiling, mirroring, decal placement, blurring, and spline mapping.

  • Hair and Fur modifier

    Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing.

Additional information

Subscription Term Option

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